I have wanted to write about programming with GStreamer and Python for a while. Jono Bacon wrote a nice introduction to GStreamer and Python a long time ago, but I want to share with you some specific tips.
At Collabora we work a lot with GStreamer including helping train developers at our customers to be better at GStreamer development. Being the lowly marketing guy at the company I don’t have the programming chops to teach the hard stuff, but I figured I should be able to put together a very simple article which explains some basics and shows of a little GStreamer development trick I have used to great success in Transmageddon.
Part of what triggered getting this little tutorial done was that I am looking into porting Transmageddon to GTK3 after its next release of Transmageddon.
http://blogs.gnome.org/uraeus/2011/10...torial-for-python-gstreamer-and-gtk-3
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Audio computing with Python
http://code.google.com/p/pyo/wiki/Introduction
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pyo is a Python module written in C to help digital signal processing script creation.
pyo is a Python module containing classes for a wide variety of audio signal processing types. With pyo, user will be able to include signal processing chains directly in Python scripts or projects, and to manipulate them in real time through the interpreter. Tools in pyo module offer primitives, like mathematical operations on audio signal, basic signal processing (filters, delays, synthesis generators, etc.), but also complex algorithms to create sound granulation and others creative sound manipulations. pyo supports OSC protocol (Open Sound Control), to ease communications between softwares, and MIDI protocol, for generating sound events and controlling process parameters. pyo allows creation of sophisticated signal processing chains with all the benefits of a mature, and wild used, general programming language.
http://www.iact.umontreal.ca/pyo/manual
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un peu de code python pour publier un service en utilisant avahi aka Bonjour aka ZeroConf
http://stackp.online.fr/?p=35
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moteur de floss manuals
http://pypi.python.org/pypi/booki
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http://www.ibm.com/developerworks/aix/library/au-python
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http://code.google.com/p/pyata/w/list
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A programming Cookbook, like the culinary original, is a collection of "recipes" or scripts that are often useful, or which represent a pattern that comes close to design problems that frequently occur. The Networked Media Cookbook reflects the particular design problems faced by the research and projects that occur here. If you would like to contribute your recipe, feel free, and consider checking the style guide.
http://pzwart3.wdka.hro.nl/networked-media/wiki/CookBook
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http://www.home.unix-ag.org/simon/woof.html
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