Tags: computer vision* + processing*

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  1. Doc. de la library javacvPro pour utiliser opencv avec processing
    http://www.mon-club-elec.fr/pmwiki_reference_lib_javacvPro/pmwiki.php
    Vote 0
  2. -
    http://www.mon-club-elec.fr/pmwiki_mo...IN.OutilsProcessingImageFiltreSobel2D
    Vote 0
  3. Une librairie pour processing de computer vision (hors openCV)
    http://thomasdiewald.com/processing/libraries/diewald_CV_kit
    Vote 0
  4. OpenCV + GStreamer + Camera sur IP Depuis un bout de temps, je cherchais une solution simple pour une installation video utilisant OpenCV. Mon problème principal venait du fait que la caméra devait être absolument dans l’axe du projecteur vidéo (idéalement placée sur le projecteur)
    http://xuv.be/OpenCV-GStreamer-Camera-sur-IP.html
    Vote 0
  5. NyARToolkit is ARToolkit? class library derived from ARToolkit?-2.72.1. NyARToolkit supports major virtual machine platforms, Java / Android / C# / ActionScript3*1/C++
    http://nyatla.jp/nyartoolkit/wiki/index.php?FrontPage.en
    Vote 0
  6. lender Live Shape (BLS) - Blender 3D object with real-time displacement modifier (similar to normal map) based on live grayscale video from webcam. How it works? * Processing script capture webcam and create grayscale images at fixed frame rate. Every frame is fallowed by data bit sended to port COM10. * Null-modem emulator (Com0com) send data from COM10 input to COM11 output. * Blender python API script (or Blender Game Engine script) refresh object texture with new image just created by processing program (data from COM11 make synchronization). * The same script refresh object displacement modifier with new texture, and also refresh Blender 3D window view. * This live modified object I called Bender Live Shape.
    http://en.myinventions.pl/index.php?page=BlenderLiveShapes
    Vote 0
  7. Inspired by the brilliant use of an age old concept in the recent OKGo 'WTF' video, I created this little open-source demo in processing. It works in real-time with a webcam. Check it out and download the source here. I tried to keep the source super minimal and as easy to read as possible. For better results, you can try running an erode and smoothing edges of the current processed frame. It also helps to run it in front of an empty wall with stable lighting, and ideally a webcam which has manual exposure / shutterspeed / gain etc.
    http://www.msavisuals.com/xmas2009
    Vote 0

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