lender Live Shape (BLS) - Blender 3D object with real-time displacement modifier (similar to normal map) based on live grayscale video from webcam. How it works? * Processing script capture webcam and create grayscale images at fixed frame rate. Every frame is fallowed by data bit sended to port COM10. * Null-modem emulator (Com0com) send data from COM10 input to COM11 output. * Blender python API script (or Blender Game Engine script) refresh object texture with new image just created by processing program (data from COM11 make synchronization). * The same script refresh object displacement modifier with new texture, and also refresh Blender 3D window view. * This live modified object I called Bender Live Shape.
http://en.myinventions.pl/index.php?page=BlenderLiveShapes
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appli de realite augmentée en ligne, page à imprimer, webcam à activer et des panneaux solaires surgissent de la feuille de papier !
http://ge.ecomagination.com/smartgrid/#/augmented_reality
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Technology 3DV Systems' image sensing technology generates distance (depth) information for each pixel or object captured by the camera, as well as color video. The technology is based on the Time-Of-Flight (TOF) principle. The Depth information is captured by emitting pulses of infra-red light to all objects in the scene and sensing the reflected light from the surface of each object. All objects in the scene are then arranged in layers according to the distance information sensed by the D pixels in the camera, providing the Depth information in real time as standard black and white video where the grey-level correlates to relative distance. Color data is provided using a normal color imaging sensor. The company has filed for 22 patents related to its technology, 7 of which were granted to date.
http://www.3dvsystems.com/technology/tech.html
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