Série d'articles sur le patterns design, XP, la conception objet et le refactoring. Assez générique.
http://www.regismedina.com/articles
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à la recherche d'une meilleure police monospace pour coder sous mac osx leopard
http://www.thefreecountry.com/programming/programmers-fonts.shtml
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avec plugin emacs, gedit, vim
http://artfwo.blogspot.com/2008/05/supercollider-for-human-beings.html
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It’s a relatively easy thing for computers to “see” video, but “computer vision” goes a step further, applying a wide range of techniques by which computers can begin to understand and process the content of a video input. These techniques tend toward the primitive, but they can also produce aesthetically beautiful results. The best place to start with computer vision has long been the standard library, OpenCV. A free (as in beer and freedom) library developed by Intel and with ongoing use in a variety of applications, OpenCV is a terrific, C/C++-based tool not just for things like motion tracking, but video processing in general. OpenCV gets a lot of support in the C++-based
http://createdigitalmotion.com/2009/0...rted-with-video-processing-via-opencv
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