benjamin: processing* + java*

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  1. Beads Topics Who, What, Where, Why? Beginning with what and why, then where and who. What Beads is is a library for programming audio in Java for musical and other creative sound applications. Why? It’s hard to argue that there’s nothing else out there that does the same thing, but there’s nothing else out there that does exactly the same set of things in the same way. Beads is pure Java, meaning it’s easy to work at every level of an application from the same set of sources, and it uses a simple set of framework classes to make quick development of musical applications as easy as possible, and it’s got some cool features. And above all, why not?
    http://www.beadsproject.net/?page_id=81
    Tags: , , , , par benjamin (2011-07-18)
    Vote 0
  2. NyARToolkit is ARToolkit? class library derived from ARToolkit?-2.72.1. NyARToolkit supports major virtual machine platforms, Java / Android / C# / ActionScript3*1/C++
    http://nyatla.jp/nyartoolkit/wiki/index.php?FrontPage.en
    Vote 0
  3. GSVideo is a library for the Processing programming language that offers video playback, capture and recording capabilities through the use of the GStreamer multimedia framework. GSVideo relies on the gstreamer-java bindings to interface Processing with GStreamer. This library has three main goals: to reproduce the API of the built-in video library of Processing. to offer a multi-platform alternative to the built-in video library, entirely based on open source components. to optimize the handling of video inside Processing, allowing for faster playback, capture and recording.
    http://users.design.ucla.edu/~acolubri/processing/gsvideo/home
    Vote 0
  4. It’s a relatively easy thing for computers to “see” video, but “computer vision” goes a step further, applying a wide range of techniques by which computers can begin to understand and process the content of a video input. These techniques tend toward the primitive, but they can also produce aesthetically beautiful results. The best place to start with computer vision has long been the standard library, OpenCV. A free (as in beer and freedom) library developed by Intel and with ongoing use in a variety of applications, OpenCV is a terrific, C/C++-based tool not just for things like motion tracking, but video processing in general. OpenCV gets a lot of support in the C++-based
    http://createdigitalmotion.com/2009/0...rted-with-video-processing-via-opencv
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