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http://mmaigrot.free.fr/video-blender/_frame-blend.html
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lender Live Shape (BLS) - Blender 3D object with real-time displacement modifier (similar to normal map) based on live grayscale video from webcam. How it works? * Processing script capture webcam and create grayscale images at fixed frame rate. Every frame is fallowed by data bit sended to port COM10. * Null-modem emulator (Com0com) send data from COM10 input to COM11 output. * Blender python API script (or Blender Game Engine script) refresh object texture with new image just created by processing program (data from COM11 make synchronization). * The same script refresh object displacement modifier with new texture, and also refresh Blender 3D window view. * This live modified object I called Bender Live Shape.
http://en.myinventions.pl/index.php?page=BlenderLiveShapes
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The Ultimate Keyer Now THAT'S a sweet key! If you understand color difference keying, then you have a valuable tool in your toolkit that will serve you well through all but the most demanding greenscreen extractions. That said, what about when you have to deal with THE MOST DEMANDING situation? You kow the one I'm talking about. it's when you have to deal with fine wisps of hair, semi transparent elements, in-camera motion blur -
http://www.blendedplanet.com/?Freebie_Tutorials:The_Ultimate_Keyer
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Rapid prototyping for the Wiimote using Blender
http://www.selectparks.net/modules.ph...ame=News&file=article&sid=628
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